![]() ![]() 1866 - German engineers, Eugen Langen, and Nicolaus August Otto improved on Lenoir's and de Rochas' designs and invented a more efficient gas engine.However, it was considered the first safe and practical oil engine. 1873 - George Brayton, an American engineer, developed an unsuccessful two-stroke kerosene engine (it used two external pumping cylinders).Several years later, Marcus designed a vehicle that briefly ran at 10 mph, which a few historians have considered as the forerunner of the modern automobile by being the world's first gasoline-powered vehicle (however, read conflicting notes below). 1864 - Austrian engineer, Siegfried Marcus, built a one-cylinder engine with a crude carburetor and attached his engine to a cart for a rocky 500-foot drive.1862 - Alphonse Beau de Rochas, a French civil engineer, patented but did not build a four-stroke engine (French patent #52,593, January 16, 1862).1858 - Belgian-born engineer, Jean Joseph Étienne Lenoir invented and patented (1860) a double-acting, electric spark-ignition internal combustion engine fueled by coal gas. In 1863, Lenoir attached an improved engine (using petroleum and a primitive carburetor) to a three-wheeled wagon that managed to complete a historic fifty-mile road trip.1824 - English engineer, Samuel Brown adapted an old Newcomen steam engine to burn gas, and he used it to briefly power a vehicle up Shooter's Hill in London.However, his was a very unsuccessful design. Rivaz designed a car for his engine - the first internal combustion powered automobile. 1807 - Francois Isaac de Rivaz of Switzerland invented an internal combustion engine that used a mixture of hydrogen and oxygen for fuel.1680 - Dutch physicist, Christian Huygens designed (but never built) an internal combustion engine that was to be fueled with gunpowder.It was develloped as an exercise and a hobby, don't have time to work on it anymore. The script usually Works, but many problems to patch and sometimes crashes (if so you may want to reopen and retry). The generated blueprint might not be perfect, but it'll be a good start and will be easily tweakable through well prepared freestyle line setĪfter further tweaking you can achieve some cool results Important note, the blueprint is done in another scene (your original scene and object are leaved untouched) Render at finish: render directly the generated scene(s) (exported correctly named in a "Blueprint" subfolder at blend's file root location)Īdd the panel in the 3D view toolbar > create Demo.Background: set a world sky (blueprint style), else leave transparent background.Draw all edge : mark all edges as freestyle on the mesh and activate edge mark on all view.Else there will be one blueprint scene generated per object selected. Considered one object: if ticked, all selected objects will be considered as one to shoot (carefull experimental option, it will simply try to merge object, you may want to do it manually and leave it unticked).4 views Show: side - face - back - isometric (three quarter left/up).This was made for fun and not activelely developped anymore. Generate a blueprint scene of the selected(s) object(s) in one click !ĭownload older (blender 2.9-) (right click, save Target as) ![]()
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